Hammer
03-21-2002, 05:01 PM
Hero questions for ya. I'll start with spec questions.
Specs
Up to now I've been going merrily along toward a cookie cutter 44/44/44 (blades/shields/parry) template. That is a natural template, no bonus points. I've pretty much convinced my self that the upper level styles are crap and aren't worth the training points to get there. 50th blade in particular. I'm leaning towards stopping blades at 39, shields at 42(slam looks great), parry at 30. According to the character builder I should have enough point to train another skill up to 39 with the choices being blunts, large weapons, or celtic spear. This is looking really attractive because fights don't have much variety any more and I'm just 34.
Blunts: If I train blunts I should be able to select the best weapon for a given mob. Many mobs seem to have resist to blades.
Large Weapons: Wooot no more penis... er big weapon envy;) Would allow me to play an offensive hero in the frontier or be a damage doing backup tank in PVE.
Celtic Spear: This is supposed to be the defining skill for a hero and have the best damage. Apparently it's good against all types of armor.
Now, the big question I have is am I really missing out on something by not training blades/shields past the last style I care about. Is it really better to have natural 44 in shields as opposed to a 42? Even at 34 I can say that I haven't noticed any difference in training until I get a new style. Damage seems to be weapon/str/style based?
Also putting a lot into shields and parry for RvR seem to be a waste. I have read many post from people who have trained shields and parry very high, and never get a block in RvR. I must say I never block or parry unless I'm "engaged" but I don't have enough RvR experience to make an informed judgement. The battles just don't last long enough for the defense code to work. My gut is telling me I'll gimp my char if I don't train the skills I started with as high as possible, but I sure would like a little variety. What do you think? Or anybody for that matter?
Some general advice for RvR would be good. Do you sprint to target or run normally and conserve end? I'm under the impression that if I don't have something targeted and I get shot, I can press /face and I will face the guy who shot me, then press engage and run at them. Is that correct? Do you stand back by the ranged guys or charge ahead? How good is the slam style? Does it land frequently and have a good duration stun? What's that glowing/flaming sword I see the really high level guys use? I have heard guys say they pull with engage, so they can get their blocking styles off early in the fight. How is that accomplished? That should keep you busy for a while;)
Specs
Up to now I've been going merrily along toward a cookie cutter 44/44/44 (blades/shields/parry) template. That is a natural template, no bonus points. I've pretty much convinced my self that the upper level styles are crap and aren't worth the training points to get there. 50th blade in particular. I'm leaning towards stopping blades at 39, shields at 42(slam looks great), parry at 30. According to the character builder I should have enough point to train another skill up to 39 with the choices being blunts, large weapons, or celtic spear. This is looking really attractive because fights don't have much variety any more and I'm just 34.
Blunts: If I train blunts I should be able to select the best weapon for a given mob. Many mobs seem to have resist to blades.
Large Weapons: Wooot no more penis... er big weapon envy;) Would allow me to play an offensive hero in the frontier or be a damage doing backup tank in PVE.
Celtic Spear: This is supposed to be the defining skill for a hero and have the best damage. Apparently it's good against all types of armor.
Now, the big question I have is am I really missing out on something by not training blades/shields past the last style I care about. Is it really better to have natural 44 in shields as opposed to a 42? Even at 34 I can say that I haven't noticed any difference in training until I get a new style. Damage seems to be weapon/str/style based?
Also putting a lot into shields and parry for RvR seem to be a waste. I have read many post from people who have trained shields and parry very high, and never get a block in RvR. I must say I never block or parry unless I'm "engaged" but I don't have enough RvR experience to make an informed judgement. The battles just don't last long enough for the defense code to work. My gut is telling me I'll gimp my char if I don't train the skills I started with as high as possible, but I sure would like a little variety. What do you think? Or anybody for that matter?
Some general advice for RvR would be good. Do you sprint to target or run normally and conserve end? I'm under the impression that if I don't have something targeted and I get shot, I can press /face and I will face the guy who shot me, then press engage and run at them. Is that correct? Do you stand back by the ranged guys or charge ahead? How good is the slam style? Does it land frequently and have a good duration stun? What's that glowing/flaming sword I see the really high level guys use? I have heard guys say they pull with engage, so they can get their blocking styles off early in the fight. How is that accomplished? That should keep you busy for a while;)