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View Full Version : Aasimon's namesake


Rooster
01-18-2002, 02:40 AM
http://heregul.8m.com/celestial/aasimon.html

Aasimon
01-18-2002, 09:32 PM
See i knew i wasnt going crazy. I just knew I had the name right.
Thanks cong for posting this. Maybe people will quit calling me simon and ass now :)

Aasimon lvl 31 eldritch and general pain in the aas.:hump:

Rooster
01-19-2002, 12:37 AM
Pretty sure it wasn't original 2nd Ed D&D stuff.. maybe Planescape though.

Babylon
01-19-2002, 02:56 AM
Looks Planescape. :) talking about Sigil and stuff

Aasimon
01-19-2002, 03:21 AM
Nope,

I have never played 3rd edition so all my Ad&d experience since i was 11 come from 2nd Edition. The Aasimon i am referring to is the Solar. The old monster manual binder came with all sorts of of inserts, from ravenloft, the planes, forgotten realms, parts 1 2 3 etc.. In the complete binder you will find all the solars, including all of their enormously powerful abilities, it even mentions that they are powerful enough to be gods themselves, only they simply do not choose to have worshipers. While indeed they are "outer planar" creatures, they were part of the monster manual as a whole. My friends and I, when passing time.. would pit varying monsters/creatures against in other in simulated combat.. the solar vs tarrasque was always a fantastic battle :)

Aasimon the geek.:insta:

Rooster
01-19-2002, 01:28 PM
Oh.. Pfft... Monstrous Compendium... heh.. that was kind'uv'a joke really. :)

When you said old.. I thought Monster Manual, Monster Manual II, Fiend Folio. I started D&D with the red basic set, then moved to Expert (light blue). I was totally freaked out when I saw my first AD&D module - Ghost Tower of Inverness. WTF? TWO ALIGNMENTS!? :confused:

After a good healthy run of AD&D, 2nd Edition got in this groove of bad production where everything they produced had to be more powerful and ludicrous than the last product.

It really spun out of control. 2nd Edition was based on a theory that the game designers didn't want anyone above 10th level. (This has been stated by one major contributor/creator of 2nd Ed AD&D)

So while it may have been a 2nd Edition product, I don't know if you can really count it as official since it was an add-on to an add-on to an add-on.

Dape
01-19-2002, 03:39 PM
I'm sure mO and i will not call u simon. Azz is better.
:cheese:

Babylon
01-19-2002, 04:27 PM
My experinace has been similar to Roo's... only I grew up in a small town... not a lot of D&D'ers around.

I remember when I found my "real" D&D group - I was walking around highschool with my brand spanking new 2nd edition DMG - reading up on the cool system and trying figgure it out. I had been playing a lot of Pool of Radiance on my Commodore 64/128, and thought it might help me learn that game too.

After being called a Satanist and Devil worpshipper (I told you I grew up in a small town) I eventually met someone who had recently moved into town... from a bigger town. He was a D&D player, and we started gaming.

That led to some real fun gaming times. Wish I had a gaming group now. :) Everyone moved away, as is likely to happen.

One memory Simon (I like it to much to drop it, sorry) reminded me of was when we were like, level 6-7 in an EVIL EVIL world, and we were in the bottom of a dungeon area, when we heard something coming... KNEW something was coming... Thank god Talorgin was fast on his Wand of Force, barely got the Wall of Force up before the Tarrasque came crashing into it. :) Then we Jaunted out. (A variation on Teleport that had all the limitations of teleport, with random arrival times. THAT made for some interesting stories, also, hehe)