Oakwing
02-19-2004, 01:00 PM
Since noone else highlighted this yet, I thought I'd share my joys at the new patch!
Lots here and much, much more that I haven't quoted. Very nice patch indeed!
- (TOA Only) The Master Level window now contains 'Previous' and 'Next' buttons to allow you to page through all 9 master level trials to see which steps you have and have not completed. You can also enter '/master #' to jump to a specific trial #.
NICE - this is very useful!
- By default NPC healers will attempt to restore all of a player's constitution at once assuming they have enough cash. If the player does not have enough cash to afford a full restore of constitution, the NPC healer will offer to restore as many constitution points as the player can afford.
Really like this also!!
- To make selecting and getting your own loot easier, we have added a new key, 'Target Nearest Loot'. This key will target only items that you can actually pick up (personal & group loot, relics, etc).
- To make finding your loot easier in raid situations, you can now use /stick, /follow, and /face on objects/loot.
I'm happy, oh so happy. Happy! Happy! Happy!
- The /bg groups command will now list level, class, and zone of soloers in the battlegroup.
- The /bg who will now list level, class, and zone.
Great patch for enhanced user features!
- Personal boats will now have the owner's guild emblem on the sail.
- Players will now be able to trade the skiff, Elvish Caravel, British Cog, and Viking Longship.
Woohoo! Now if I could only sell my extra skiffs for what I paid for them. Anyone need a skiff?
- Fixed a bug where /stick and /follow were breaking too easily while going up and down hills.
- We have made optimizations to crossing zone boundaries to reduce pauses/hitches when crossing from one zone into another.
Going to feel like a whole new game!
- Trying to purchase an item from a consignment merchant and being refused for not having enough money will no longer result in the item being removed from Market Explorer searches. We strongly recommend that all players with a consignment merchant go to their merchant and use /listmerchant to refresh their listings in the consignment market.
Ack! What a nasty bug!
- To make loot distribution easier, you can now print item stats automatically to the guild, group, chatgroup, and battlegroup chat channels.
- To use this feature, drag an item from your backpack to the chat buffer. It will print the delve information of the item to your current outgoing chat channel.
Hurray for technology!
- Recipes have been added to the Hibernia Metalworking that will allow crafters to make trinkets that use strips.
- A new trinket called "various per craft skill" has been added for all material levels that uses 10 times the amount of material previous trinkets consumed, at an increased recipe timer.
Finally!
- For Alchemy potions, the color coding is as follows: Stat buffs - purple bottle; Heal and health regen - red bottle; Endurance heal and endurance regen - green bottle; Power heal and power regen - yellow bottle; Damage shield - orange bottle; Attack speed/haste - blue bottle
- For Poisons, the color coding is as follows: DoTs - black vial; Strength debuffs - blue vial; Snares - orange vial; Diseases - purple vial; Miscellaneous (atk speed debuff, and others) - aqua vial
Gads! Lots more to try to remember!!
No mention as to the plug put into the Radar users, but I'm hoping that it is still there.
Lots here and much, much more that I haven't quoted. Very nice patch indeed!
- (TOA Only) The Master Level window now contains 'Previous' and 'Next' buttons to allow you to page through all 9 master level trials to see which steps you have and have not completed. You can also enter '/master #' to jump to a specific trial #.
NICE - this is very useful!
- By default NPC healers will attempt to restore all of a player's constitution at once assuming they have enough cash. If the player does not have enough cash to afford a full restore of constitution, the NPC healer will offer to restore as many constitution points as the player can afford.
Really like this also!!
- To make selecting and getting your own loot easier, we have added a new key, 'Target Nearest Loot'. This key will target only items that you can actually pick up (personal & group loot, relics, etc).
- To make finding your loot easier in raid situations, you can now use /stick, /follow, and /face on objects/loot.
I'm happy, oh so happy. Happy! Happy! Happy!
- The /bg groups command will now list level, class, and zone of soloers in the battlegroup.
- The /bg who will now list level, class, and zone.
Great patch for enhanced user features!
- Personal boats will now have the owner's guild emblem on the sail.
- Players will now be able to trade the skiff, Elvish Caravel, British Cog, and Viking Longship.
Woohoo! Now if I could only sell my extra skiffs for what I paid for them. Anyone need a skiff?
- Fixed a bug where /stick and /follow were breaking too easily while going up and down hills.
- We have made optimizations to crossing zone boundaries to reduce pauses/hitches when crossing from one zone into another.
Going to feel like a whole new game!
- Trying to purchase an item from a consignment merchant and being refused for not having enough money will no longer result in the item being removed from Market Explorer searches. We strongly recommend that all players with a consignment merchant go to their merchant and use /listmerchant to refresh their listings in the consignment market.
Ack! What a nasty bug!
- To make loot distribution easier, you can now print item stats automatically to the guild, group, chatgroup, and battlegroup chat channels.
- To use this feature, drag an item from your backpack to the chat buffer. It will print the delve information of the item to your current outgoing chat channel.
Hurray for technology!
- Recipes have been added to the Hibernia Metalworking that will allow crafters to make trinkets that use strips.
- A new trinket called "various per craft skill" has been added for all material levels that uses 10 times the amount of material previous trinkets consumed, at an increased recipe timer.
Finally!
- For Alchemy potions, the color coding is as follows: Stat buffs - purple bottle; Heal and health regen - red bottle; Endurance heal and endurance regen - green bottle; Power heal and power regen - yellow bottle; Damage shield - orange bottle; Attack speed/haste - blue bottle
- For Poisons, the color coding is as follows: DoTs - black vial; Strength debuffs - blue vial; Snares - orange vial; Diseases - purple vial; Miscellaneous (atk speed debuff, and others) - aqua vial
Gads! Lots more to try to remember!!
No mention as to the plug put into the Radar users, but I'm hoping that it is still there.