Morety
05-08-2007, 01:52 PM
source (http://www.war-rvr.net/index.php?option=com_smf&Itemid=53&topic=1785.0)
Careers Covered:
- Magus
- Bright Wizard
- Zealot
- Warrior Priest
Magus
Abilities
Fling Red Fire
Action Points: 100
Range: 0-100 ft
Description: Deals moderate damage
Clinging Chaos
Action Points: 90
Range: 0-100 ft
Description: Snares target, reducing run speed by 20% for 6s
Dissolving Blast
Action Points: 130
Range: 0-100 ft
Description: Damages target over 10s, reduces their stats slightly
Invoke Orange Fire
Action Points: 90
Description: Your toughness/armour are increases by 20% for 12 seconds
Befuddling Green Fire
Action Points: 130
Range: 0-100 ft
Description: Damages target and Disoreients them for 6s, increasing buildup times on abilities by 1 second
Exhaustive Power
Action Points: 100
Description: For the next 9s you do 15% more damage, for the next (x) seconds afterwards deal 10% less
Aegis of Yellow Flame
Action Points: 130
Description: For the next 6s magical attacks against you do 'almost no' damage but instead restore some AP/HP
Ascendance
Action Points: 130
Description: Become virtually immune to melee damage for 8s
Surging Blue Fire
Action Points: 140
Range: 0-100 ft
Description: Damages your target and has a chance to hit 3 other targets near them
Devastating Indigo Fire
Action Points: 140
Range: 0-100 ft
Description: Damages your target and all other enemies within 20 feet of them
Warping Blast
Action Points: 130
Range: 0-100 ft
Description: Damages your target and disarms them, making them unable to use weapons for 3s
Despairing Black Fire
Action Points: 90
Range: 0-100 ft
Description: Ground Targeted AoE, damages all enemies within 50 feet of the spot you select
Morale
Violent Fire of Tzeentch
Range: 0-100 ft
Description: Target begins to burn, suffering high damage and reducing their resists by 60% for 9s
Power Vortex
Description: Damages all enemies within (x) feet of ou, and slighly restores your AP based on damage dealt
Tenacious Tendrils of Force
Range: 0-100 ft
Description: Target takes damage over (x) seconds, and is rooted, making them unable to move
Tzeentch's Spark
Range: 0-100 ft
Description: Shoots a bolt of lightning, damaging all enemies within 30ft of the target
Force Lance
Range: 0-60 ft
Description: Burst of power that damages enemies in a straight line in front of you.
Roiling Winds
Range: 0-100 ft
Description: Cloud surrounds the target for 9s, damaging all enemies within 25ft of them periodically
Plundering Power
Range: 0-100 ft
Description: Removed up to 2 beneficial effects from your enemy, and heals you for each one
Corrosive Grey Fire
Range: 0-100 ft
Description: Target begins to burn, suffering high damage over (x) seconds
Conduit of Chaos
Range: 0-100 ft
Description: AP costs of your abilities are reduced by 20% for 12s
Maelstrom
Range: 0-20 ft
Description: Damages all enemies within 20 feet of you, but momentarily stuns you
Tactics
Elusiveness
Tactic Slots: 4
Description: All snare effects are 20% less effective against you
Fury of Chaos
Tactic Slots: 2
Description: When hit in melee, there is a 25% chance that some damage will be dealt to your attacker
Erratic Movement
Tactic Slots: 3
Description: Chance to evade increased by 10%
Reckless Abandon
Tactic Slots: ?
Description: Whenever you kill a target, your next damage spell within 20s will do 15% more damage
Overextension
Tactic Slots: 3
Description: Increase spell range by 15%, but increase AP costs 15% as well
Distortion of Reality
Tactic Slots: 3
Description: Your damaging spells detaunt your target, reducing damage they deal to you by 10% for 6s and reducing hate
Assimilation of Energy
Tactic Slots: 3
Description: Any time you suffer magical damage, you regain 10% of the damage as AP
Changer of Ways
Tactic Slots: 3
Description: Green Fire will also Daze your target, reducing their stats by 5% for 6s
Conduit of Madness
Tactic Slots: 3
Description: Int and Tough are greatly increased, but willpower is slightly decreased
Protection Of Tzeentch
Tactic Slots: 3
Description: Orange Fire will also increase all of your resists by 20%
Spreading Flames
Tactic Slots: 3
Description: Red Fire will deal an additional 50% of it's damage to all enemies within 15ft of your target
Tide of Chaos
Tactic Slots: 3
Description: Your group's strength is greatly increased, but your willpower is slightly decreased
Unbearable Abhorrence
Tactic Slots: 4
Description: When hit in melee, there is a 5% chance that the attacker will lose 5 seconds worth of morale
Burst of Force
Tactic Slots: 4
Description: Red fire gains a 10% chance to cause a setback, increasing casting time by an additional 1s
Bright Wizard
Abilities
Flames of Rhuin
Action Points: 60
Range: 0-100 ft
Description: For the next 18s, your target's melee attacks will cause additional elemental damage
Flame Breath
Action Points: 140
Description: Cone of fire that deals damage to all enemies in front of you
Flame Shield
Action Points: 60
Range: 0-100 ft
Description: Any time your target is hit in melee within 20s, damage will be dealt back to the attacker
Fireball
Action Points: 130
Range: 0-100 ft
Description: Deals damage to your target and all enemies within 30 feet of them
Inflammability
Action Points: 80
Range: 0-100 ft
Description: Your target's Elemental and Lumina resists are reduced by 30% for 12s
Distracting Burst
Action Points: 90
Range: 0-100 ft
Description: Deals low damage to the target and inflicts a setback, adding 2 seconds to any spells they are currently casting
Rain of Fire
Action Points: 140
Range: 0-100 ft
Description: Meteors strike the ground doing damage to all enemies within (x) feet of that spot
Slow Burn
Action Points: 100
Range: 0-100 ft
Description: Target and all enemies withing 15 feet regain action points 25% slower for 6 seconds
Burnout
Description: Restores 90AP but does damage to you which you cannot prevent
Morale
Wildfire
Range: 0-100 ft
Description: Target and all enemies within 40 feet suffer high damage over 9 seconds
Conflagration of Doom
Range: 0-100 ft
Description: Pillar of flame ignites the target, burns the spot for 8 seconds afterwards dealing damage to anyone who is within 10 feet
Fever
Range: 0-100 ft
Description: All heals on your target are reduced by 20% for the next 8 seconds
The Burning Head
Range: 0-100 ft
Description: A ghostly flaming skull streaks overhead, damaging all enemies in front of you
Shielding Blaze
Description: All magic damage against you is reduced by 50% for the next 6 seconds
Firestorm
Range: 0-100 ft
Description: The ground you are standing on bursts into flame, damaging all enemies in that area over 8 seconds
Lava Field
Range: 0-100 ft
Description: Target and all other enemies within 30ft become snared by 30% for 6 seconds
Melt Armor
Range: 0-100 ft
Description: Damages your target over 10s and reduces their armour by 30%
Flaming Disaster
Range: 0-100 ft
Description: Target and all other enemies within 30ft become dazed, reducing all their abilities by 10% for 6s
Purifying Flames
Description: Removes one negative effect from you, and heals you when successful
Tactics
Key of Tinder
Tactic Slots: 3
Description: Cooldown on detonate is reduced by 4 seconds
Key of Spark
Tactic Slots: 3
Description: Any time you are hit in melee, 30% chance damage will be dealt back to the attacker
Tempered Acumen
Tactic Slots: 3
Description: Your int is increased and your toughness is slightly decreased
Volatile Flames
Tactic Slots: ?
Description: Chance to crit with magic is increased by 35%
Persistent Flames
Tactic Slots: ?
Description: All damaging spells have a 20% chance to cause a burn, additional damage over 6 seconds
Shield of the Tangible
Description: Increase group's elemental resistance by 15%
Key of Embers
Tactic Slots: ?
Description: When below 20% hp, all cooldowns are reduced by 50%
Key of Smoke
Tactic Slots: 3
Description: Any time you crit with magic, you regain 50 AP
Key of Flame
Tactic Slots: 3
Description: Any damage spell with a radius has radius increased by 10%
Smoldering Pain
Tactic Slots: 3
Description: Damage caused by burn effects increased by 20%
Uncontrolled Flames
Tactic Slots: 3
Description: All damage spells have a 10% chance to cause addtional damage to another enemy within 20ft of the target
Explosive Energy
Tactic Slots: 3
Description: All magic damage you deal is increased 5%, but AP costs for all abilities are 10% higher
Key of Fire
Tactic Slots: 3
Description: Rain of Fire/Ignite deal 10% more damage, Fiery Blast and Fireball deal 10% less
Zealot
Abilities
Mirror of Madness
Action Points: 100
Range: 0-100 ft
Description: Damages the target
Tzeentch's Restoration
Action Points: 100
Description: Heals your entire group
Ritual of Exhaustion
Action Points: 100
Description: Dark ritual that causes harbinger bearer to regain AP 20% slower, but groupmates within 60ft 10% faster
Demon Spittle
Action Points: 130
Range: 0-100 ft
Description: Damages your target over 10s
Elixer of Dark Cleansing
Action Points: 100
Range: 0-100 ft
Description: Removed 1 harmful effect from an ally
Ritual of Fragility
Action Points: 100
Range: 0-100 ft
Description: Dark ritual that reduces armour of harbinger bearer, increasing the armour of groupmates within 60ft
Golden Eye of Tzeentch
Action Points: 140
Description: Your chance to disrupt hostile magic is increased by 75% for 10 seconds
Ritual of Lethargy
Action Points: 100
Range: 0-100 ft
Description: Ritual that increases cooldowns of harbinger bearer, reducing cooldowns of groupmates within 60ft
Dark Medicine
Action Points: 100
Range: 0-125 ft
Description: Heals the target
Tzeentch Shall Remake You
Action Points: 50
Range: 0-10 ft
Description: Resurrects the target
Ritual of Exsangination
Action Points: 100
Description: Dark ritual which deals damage to the harbinger bearer, and heals an groupmates within 60 feet for a portion of the damage
Tzeentch's Cordial
Action Points: 130
Range: 0-125 ft
Description: Heals target, then heals them over time for 10s
Morale
Dark per___?
Range: 0-100 ft
Description: Damages your target and all enemies within 35ft over 10s
Eye of Sheerian
Description: Heals your entire group over (x) seconds
Reckoning of Tzeentch
Description: Resurrects up to 2 dead allies within 40 feet of you, but only with 1hp
Reversal of Fate
Description: Deals slight damage to all enemies within 25 feet, slightling healing all allies in the area
Tzeentch's Plan
Range: 0-100 ft
Description: Target and all enemies within 25ft of them regain AP 20% slower for 15s
Coils of Tzeentch
Range: 0-100 ft
Description: Snares your target by 20% for 6s
Phylactery Eye of Tzeentch
Description: Deals damage to the harbinger bearer, and heals you for a portion of the damage dealt
Tzeentch's Talon
Range: 0-100 ft
Description: Target's armour and resists are reduced by 35% for 6s
Cower Before Tzeentch!
Range: 0-100 ft
Description: Target is detaunted, hating you less and reducing damage they deal to you by 30% for 9s
Quelling Mists
Range: 0-100 ft
Description: Deals damage to your target
Tactics
Insight of the Schemer
Tactic Slots: 2
Description: Increases your Intelligence
Gift of the Daemonic Prince
Tactic Slots: ?
Description: Damage caused by your ____ Of Daemonic Fury is increased 20%
Touched by Tzeentch
Tactic Slots: ?
Description: Your melee attacks have a chance to cause additional corporeal damage
Chaos Bearer
Tactic Slots: ?
Description: You regain AP faster for each mark of chaos that you bear
Warping the spirit
Tactic Slots: ?
Description: You are healed when your harbinger dies
Masterful Recreation
Tactic Slots: ?
Description: Tzeentch Shall Remake You will also heal the target resurrected
Overwhelming Despair
Tactic Slots: ?
Description: The Daze effectiveness of your harbinger is increased by 5%
Swift Changes
Tactic Slots: ?
Description: Your group's intuition is increased
Violent Deformation
Tactic Slots: ?
Description: Damage caused by Tumultuous Warping is increased by 20%
Tzeentch's Wrath
Tactic Slots: 3
Description: Any time you are hit in melee, there is a 25% chance your attacker's Strength and Toughness will be reduced for 12 seconds
Brittle Vitality
Tactic Slots: 3
Description: Ritual of Exsangination deals 10% more damage, but ritual of fragility drains 15% less armour
Relentless Concentration
Tactic Slots: 3
Description: Dark ritual durations are increased by 25%
The Hand of Destiny
Tactic Slots: ?
Description: When harbinger bearer dies, your group is healed. Cannot occure more than once every 20 seconds
Hastened Instability
Tactic Slots: ?
Description: The cooldowns on abilities granted by your marks of chaos are reduced by 15% but cost more AP
Warrior Priest
Abilities
Judgement
Action Points: 100
Range: 0-10 ft
Description: Melee attack, dazes your target, reducing their stats by 5% for 4s, builds righteous fury
Wave of Righteousness
Action Points: 100
Range: 0-10 ft
Description: Melee attack that heals all allies within 25ft of the target, spends righteous fury
Divine Light
Action Points: 130
Description: Heals your entire group, spends righteous fury
Prayer of Absolution
Action Points: 90
Range: 0-100 ft
Description: Removes 1 damaging attack from an ally
Blast of Faith
Action Points: 130
Description: Melee attack damages enemies in front of you, up to (x) feet away, spends righteous fury
Righteous Blow
Action Points: 100
Description: A powerful melee attack, spends righteous fury
Armor of Faith
Action Points: 80
Range: 0-100 ft
Description: Increases the target's armour by 20% for 12s
Prayer of Lasting Devotion
Action Points: 130
Range: 0-150 ft
Description: Target is healed over 9 seconds, spends righteous fury
Rending Strike
Action Points: 80
Range: 0-10 ft
Description: Melee effect that shatters one beneficial effect on you target, causing additional damage, spends righteous fury
Scorn of Sigmar
Action Points: 90
Range: 0-10 ft
Description: Melee attack that causes additional damage over 9s
Prayer of Burning Faith
Action Points: 130
Range: 0-100 ft
Description: Deals low damage to your target and all enemies within 30ft, deals additional damage to any daemonic or undead, spends righteous fury
Touch of the Divine
Action Points: 140
Range: 0-150 ft
Description: Greatly heals the target, spends righteous fury
Bludgeon
Action Points: 50
Range: 0-10 ft
Description: Strong melee attack, builds a large amount of righteous fury
Divine aid
Action Points: 90
Range: 0-150 ft
Description: Heals the target, spends righteous fury
Throw
Action Points: 50
Range: 0-65 ft
Description: Basic throwing attack
Wright of guilt
Action Points: 60
Range: 0-10 ft
Description: Melee attack that snares your target by 20% for 4s
Healing hands
Action Points: 100
Range: 0-150 ft
Description: Heals the target, spends righteous fury
Breath of Sigmar
Action Points: 50
Range: 0-100 ft
Description: Resurrects the target
Morale
Divine Replenishment
Description: For 6s, all your melee attacks will restore 50 AP
Twin-Tailed Fury
Description: For 8s, all melee attacks will strike the target a second time, dealing additional damage
Do or Die
Range: 0-10 ft
Description: Heavily damaging melee attack, leaves you drained causing AP to regen slowly for 9s, builds righteous fury
Sigmar's Wrath
Description: Strike the ground with your weapon, damaging all enemies within 30 ft, builds righteous fury
Penance
Range: 0-10 ft
Description: Melee attack which heals you for a portion of the damage dealt, build righteous fury
Purgatory
Range: 0-10 ft
Description: Melee attack which reduces target's attack speed by 20% for 12s
Blessed Weapons
Range: 0-150 ft
Description: For 15s, the group's melee attacks will deal additional lumina damage
Divine Aegis
Description: Damage you take is reduced by 25% for 9s
Cower, Ye Faithless
Description: Damages and dazes all enemies within 30ft of you, reducing their stats by 20% for 8s
Glimpse of Divinity
Range: 0-10 ft
Description: Melee attack that stuns your enemy for 4s
Tactics
Blessing of Unending Might
Tactic Slots: 2
Description: Your AP regens 10% faster
Vengeance
Tactic Slots: 3
Description: Any time a groupmate dies, remaining members gain 5s of morale
I shall not fall
Tactic Slots: 5
Description: When you are killed, there is a chance you will be resurrected (not yet implemented)
Stride of the Purposefull
Tactic Slots: 3
Description: All snaring effects are 25% less effective against you
Blessing of Protection
Tactic Slots: 3
Description: Group's spirit and lumina resists are increased by 15%
Blessing of wrath
Tactic Slots: 3
Description: Group's chance to crit with great weapons is increased by 5%
Blessing of restoration
Tactic Slots: 4
Description: Group regains hit points every few seconds
Blessing of strength
Tactic Slots: 4
Description: Entire group's strength is increased
Blessing of Purity
Tactic Slots: 3
Description: Group deals 10% more damage against Daemonic, undead, or chaos enemies
Sigmar's Shield
Tactic Slots: 3
Description: Any time you suffer magical damage, 20% chance damage will be dealt to your attacker
Martyrdom
Tactic Slots: 4
Description: Build righteous fury each time you are hit in melee, but all damage you take is increased 10%
Aggressive negotiations
Tactic Slots: 3
Description: Deal 5% more melee damage but your heals are reduced by 5%
Insightful Mediator
Tactic Slots: 3
Description: Heals are increased by 5%, but you deal 5% less melee damage
Deus Sigmar
Tactic Slots: 5
Description: Your group gains Morale 5% faster
Careers Covered:
- Magus
- Bright Wizard
- Zealot
- Warrior Priest
Magus
Abilities
Fling Red Fire
Action Points: 100
Range: 0-100 ft
Description: Deals moderate damage
Clinging Chaos
Action Points: 90
Range: 0-100 ft
Description: Snares target, reducing run speed by 20% for 6s
Dissolving Blast
Action Points: 130
Range: 0-100 ft
Description: Damages target over 10s, reduces their stats slightly
Invoke Orange Fire
Action Points: 90
Description: Your toughness/armour are increases by 20% for 12 seconds
Befuddling Green Fire
Action Points: 130
Range: 0-100 ft
Description: Damages target and Disoreients them for 6s, increasing buildup times on abilities by 1 second
Exhaustive Power
Action Points: 100
Description: For the next 9s you do 15% more damage, for the next (x) seconds afterwards deal 10% less
Aegis of Yellow Flame
Action Points: 130
Description: For the next 6s magical attacks against you do 'almost no' damage but instead restore some AP/HP
Ascendance
Action Points: 130
Description: Become virtually immune to melee damage for 8s
Surging Blue Fire
Action Points: 140
Range: 0-100 ft
Description: Damages your target and has a chance to hit 3 other targets near them
Devastating Indigo Fire
Action Points: 140
Range: 0-100 ft
Description: Damages your target and all other enemies within 20 feet of them
Warping Blast
Action Points: 130
Range: 0-100 ft
Description: Damages your target and disarms them, making them unable to use weapons for 3s
Despairing Black Fire
Action Points: 90
Range: 0-100 ft
Description: Ground Targeted AoE, damages all enemies within 50 feet of the spot you select
Morale
Violent Fire of Tzeentch
Range: 0-100 ft
Description: Target begins to burn, suffering high damage and reducing their resists by 60% for 9s
Power Vortex
Description: Damages all enemies within (x) feet of ou, and slighly restores your AP based on damage dealt
Tenacious Tendrils of Force
Range: 0-100 ft
Description: Target takes damage over (x) seconds, and is rooted, making them unable to move
Tzeentch's Spark
Range: 0-100 ft
Description: Shoots a bolt of lightning, damaging all enemies within 30ft of the target
Force Lance
Range: 0-60 ft
Description: Burst of power that damages enemies in a straight line in front of you.
Roiling Winds
Range: 0-100 ft
Description: Cloud surrounds the target for 9s, damaging all enemies within 25ft of them periodically
Plundering Power
Range: 0-100 ft
Description: Removed up to 2 beneficial effects from your enemy, and heals you for each one
Corrosive Grey Fire
Range: 0-100 ft
Description: Target begins to burn, suffering high damage over (x) seconds
Conduit of Chaos
Range: 0-100 ft
Description: AP costs of your abilities are reduced by 20% for 12s
Maelstrom
Range: 0-20 ft
Description: Damages all enemies within 20 feet of you, but momentarily stuns you
Tactics
Elusiveness
Tactic Slots: 4
Description: All snare effects are 20% less effective against you
Fury of Chaos
Tactic Slots: 2
Description: When hit in melee, there is a 25% chance that some damage will be dealt to your attacker
Erratic Movement
Tactic Slots: 3
Description: Chance to evade increased by 10%
Reckless Abandon
Tactic Slots: ?
Description: Whenever you kill a target, your next damage spell within 20s will do 15% more damage
Overextension
Tactic Slots: 3
Description: Increase spell range by 15%, but increase AP costs 15% as well
Distortion of Reality
Tactic Slots: 3
Description: Your damaging spells detaunt your target, reducing damage they deal to you by 10% for 6s and reducing hate
Assimilation of Energy
Tactic Slots: 3
Description: Any time you suffer magical damage, you regain 10% of the damage as AP
Changer of Ways
Tactic Slots: 3
Description: Green Fire will also Daze your target, reducing their stats by 5% for 6s
Conduit of Madness
Tactic Slots: 3
Description: Int and Tough are greatly increased, but willpower is slightly decreased
Protection Of Tzeentch
Tactic Slots: 3
Description: Orange Fire will also increase all of your resists by 20%
Spreading Flames
Tactic Slots: 3
Description: Red Fire will deal an additional 50% of it's damage to all enemies within 15ft of your target
Tide of Chaos
Tactic Slots: 3
Description: Your group's strength is greatly increased, but your willpower is slightly decreased
Unbearable Abhorrence
Tactic Slots: 4
Description: When hit in melee, there is a 5% chance that the attacker will lose 5 seconds worth of morale
Burst of Force
Tactic Slots: 4
Description: Red fire gains a 10% chance to cause a setback, increasing casting time by an additional 1s
Bright Wizard
Abilities
Flames of Rhuin
Action Points: 60
Range: 0-100 ft
Description: For the next 18s, your target's melee attacks will cause additional elemental damage
Flame Breath
Action Points: 140
Description: Cone of fire that deals damage to all enemies in front of you
Flame Shield
Action Points: 60
Range: 0-100 ft
Description: Any time your target is hit in melee within 20s, damage will be dealt back to the attacker
Fireball
Action Points: 130
Range: 0-100 ft
Description: Deals damage to your target and all enemies within 30 feet of them
Inflammability
Action Points: 80
Range: 0-100 ft
Description: Your target's Elemental and Lumina resists are reduced by 30% for 12s
Distracting Burst
Action Points: 90
Range: 0-100 ft
Description: Deals low damage to the target and inflicts a setback, adding 2 seconds to any spells they are currently casting
Rain of Fire
Action Points: 140
Range: 0-100 ft
Description: Meteors strike the ground doing damage to all enemies within (x) feet of that spot
Slow Burn
Action Points: 100
Range: 0-100 ft
Description: Target and all enemies withing 15 feet regain action points 25% slower for 6 seconds
Burnout
Description: Restores 90AP but does damage to you which you cannot prevent
Morale
Wildfire
Range: 0-100 ft
Description: Target and all enemies within 40 feet suffer high damage over 9 seconds
Conflagration of Doom
Range: 0-100 ft
Description: Pillar of flame ignites the target, burns the spot for 8 seconds afterwards dealing damage to anyone who is within 10 feet
Fever
Range: 0-100 ft
Description: All heals on your target are reduced by 20% for the next 8 seconds
The Burning Head
Range: 0-100 ft
Description: A ghostly flaming skull streaks overhead, damaging all enemies in front of you
Shielding Blaze
Description: All magic damage against you is reduced by 50% for the next 6 seconds
Firestorm
Range: 0-100 ft
Description: The ground you are standing on bursts into flame, damaging all enemies in that area over 8 seconds
Lava Field
Range: 0-100 ft
Description: Target and all other enemies within 30ft become snared by 30% for 6 seconds
Melt Armor
Range: 0-100 ft
Description: Damages your target over 10s and reduces their armour by 30%
Flaming Disaster
Range: 0-100 ft
Description: Target and all other enemies within 30ft become dazed, reducing all their abilities by 10% for 6s
Purifying Flames
Description: Removes one negative effect from you, and heals you when successful
Tactics
Key of Tinder
Tactic Slots: 3
Description: Cooldown on detonate is reduced by 4 seconds
Key of Spark
Tactic Slots: 3
Description: Any time you are hit in melee, 30% chance damage will be dealt back to the attacker
Tempered Acumen
Tactic Slots: 3
Description: Your int is increased and your toughness is slightly decreased
Volatile Flames
Tactic Slots: ?
Description: Chance to crit with magic is increased by 35%
Persistent Flames
Tactic Slots: ?
Description: All damaging spells have a 20% chance to cause a burn, additional damage over 6 seconds
Shield of the Tangible
Description: Increase group's elemental resistance by 15%
Key of Embers
Tactic Slots: ?
Description: When below 20% hp, all cooldowns are reduced by 50%
Key of Smoke
Tactic Slots: 3
Description: Any time you crit with magic, you regain 50 AP
Key of Flame
Tactic Slots: 3
Description: Any damage spell with a radius has radius increased by 10%
Smoldering Pain
Tactic Slots: 3
Description: Damage caused by burn effects increased by 20%
Uncontrolled Flames
Tactic Slots: 3
Description: All damage spells have a 10% chance to cause addtional damage to another enemy within 20ft of the target
Explosive Energy
Tactic Slots: 3
Description: All magic damage you deal is increased 5%, but AP costs for all abilities are 10% higher
Key of Fire
Tactic Slots: 3
Description: Rain of Fire/Ignite deal 10% more damage, Fiery Blast and Fireball deal 10% less
Zealot
Abilities
Mirror of Madness
Action Points: 100
Range: 0-100 ft
Description: Damages the target
Tzeentch's Restoration
Action Points: 100
Description: Heals your entire group
Ritual of Exhaustion
Action Points: 100
Description: Dark ritual that causes harbinger bearer to regain AP 20% slower, but groupmates within 60ft 10% faster
Demon Spittle
Action Points: 130
Range: 0-100 ft
Description: Damages your target over 10s
Elixer of Dark Cleansing
Action Points: 100
Range: 0-100 ft
Description: Removed 1 harmful effect from an ally
Ritual of Fragility
Action Points: 100
Range: 0-100 ft
Description: Dark ritual that reduces armour of harbinger bearer, increasing the armour of groupmates within 60ft
Golden Eye of Tzeentch
Action Points: 140
Description: Your chance to disrupt hostile magic is increased by 75% for 10 seconds
Ritual of Lethargy
Action Points: 100
Range: 0-100 ft
Description: Ritual that increases cooldowns of harbinger bearer, reducing cooldowns of groupmates within 60ft
Dark Medicine
Action Points: 100
Range: 0-125 ft
Description: Heals the target
Tzeentch Shall Remake You
Action Points: 50
Range: 0-10 ft
Description: Resurrects the target
Ritual of Exsangination
Action Points: 100
Description: Dark ritual which deals damage to the harbinger bearer, and heals an groupmates within 60 feet for a portion of the damage
Tzeentch's Cordial
Action Points: 130
Range: 0-125 ft
Description: Heals target, then heals them over time for 10s
Morale
Dark per___?
Range: 0-100 ft
Description: Damages your target and all enemies within 35ft over 10s
Eye of Sheerian
Description: Heals your entire group over (x) seconds
Reckoning of Tzeentch
Description: Resurrects up to 2 dead allies within 40 feet of you, but only with 1hp
Reversal of Fate
Description: Deals slight damage to all enemies within 25 feet, slightling healing all allies in the area
Tzeentch's Plan
Range: 0-100 ft
Description: Target and all enemies within 25ft of them regain AP 20% slower for 15s
Coils of Tzeentch
Range: 0-100 ft
Description: Snares your target by 20% for 6s
Phylactery Eye of Tzeentch
Description: Deals damage to the harbinger bearer, and heals you for a portion of the damage dealt
Tzeentch's Talon
Range: 0-100 ft
Description: Target's armour and resists are reduced by 35% for 6s
Cower Before Tzeentch!
Range: 0-100 ft
Description: Target is detaunted, hating you less and reducing damage they deal to you by 30% for 9s
Quelling Mists
Range: 0-100 ft
Description: Deals damage to your target
Tactics
Insight of the Schemer
Tactic Slots: 2
Description: Increases your Intelligence
Gift of the Daemonic Prince
Tactic Slots: ?
Description: Damage caused by your ____ Of Daemonic Fury is increased 20%
Touched by Tzeentch
Tactic Slots: ?
Description: Your melee attacks have a chance to cause additional corporeal damage
Chaos Bearer
Tactic Slots: ?
Description: You regain AP faster for each mark of chaos that you bear
Warping the spirit
Tactic Slots: ?
Description: You are healed when your harbinger dies
Masterful Recreation
Tactic Slots: ?
Description: Tzeentch Shall Remake You will also heal the target resurrected
Overwhelming Despair
Tactic Slots: ?
Description: The Daze effectiveness of your harbinger is increased by 5%
Swift Changes
Tactic Slots: ?
Description: Your group's intuition is increased
Violent Deformation
Tactic Slots: ?
Description: Damage caused by Tumultuous Warping is increased by 20%
Tzeentch's Wrath
Tactic Slots: 3
Description: Any time you are hit in melee, there is a 25% chance your attacker's Strength and Toughness will be reduced for 12 seconds
Brittle Vitality
Tactic Slots: 3
Description: Ritual of Exsangination deals 10% more damage, but ritual of fragility drains 15% less armour
Relentless Concentration
Tactic Slots: 3
Description: Dark ritual durations are increased by 25%
The Hand of Destiny
Tactic Slots: ?
Description: When harbinger bearer dies, your group is healed. Cannot occure more than once every 20 seconds
Hastened Instability
Tactic Slots: ?
Description: The cooldowns on abilities granted by your marks of chaos are reduced by 15% but cost more AP
Warrior Priest
Abilities
Judgement
Action Points: 100
Range: 0-10 ft
Description: Melee attack, dazes your target, reducing their stats by 5% for 4s, builds righteous fury
Wave of Righteousness
Action Points: 100
Range: 0-10 ft
Description: Melee attack that heals all allies within 25ft of the target, spends righteous fury
Divine Light
Action Points: 130
Description: Heals your entire group, spends righteous fury
Prayer of Absolution
Action Points: 90
Range: 0-100 ft
Description: Removes 1 damaging attack from an ally
Blast of Faith
Action Points: 130
Description: Melee attack damages enemies in front of you, up to (x) feet away, spends righteous fury
Righteous Blow
Action Points: 100
Description: A powerful melee attack, spends righteous fury
Armor of Faith
Action Points: 80
Range: 0-100 ft
Description: Increases the target's armour by 20% for 12s
Prayer of Lasting Devotion
Action Points: 130
Range: 0-150 ft
Description: Target is healed over 9 seconds, spends righteous fury
Rending Strike
Action Points: 80
Range: 0-10 ft
Description: Melee effect that shatters one beneficial effect on you target, causing additional damage, spends righteous fury
Scorn of Sigmar
Action Points: 90
Range: 0-10 ft
Description: Melee attack that causes additional damage over 9s
Prayer of Burning Faith
Action Points: 130
Range: 0-100 ft
Description: Deals low damage to your target and all enemies within 30ft, deals additional damage to any daemonic or undead, spends righteous fury
Touch of the Divine
Action Points: 140
Range: 0-150 ft
Description: Greatly heals the target, spends righteous fury
Bludgeon
Action Points: 50
Range: 0-10 ft
Description: Strong melee attack, builds a large amount of righteous fury
Divine aid
Action Points: 90
Range: 0-150 ft
Description: Heals the target, spends righteous fury
Throw
Action Points: 50
Range: 0-65 ft
Description: Basic throwing attack
Wright of guilt
Action Points: 60
Range: 0-10 ft
Description: Melee attack that snares your target by 20% for 4s
Healing hands
Action Points: 100
Range: 0-150 ft
Description: Heals the target, spends righteous fury
Breath of Sigmar
Action Points: 50
Range: 0-100 ft
Description: Resurrects the target
Morale
Divine Replenishment
Description: For 6s, all your melee attacks will restore 50 AP
Twin-Tailed Fury
Description: For 8s, all melee attacks will strike the target a second time, dealing additional damage
Do or Die
Range: 0-10 ft
Description: Heavily damaging melee attack, leaves you drained causing AP to regen slowly for 9s, builds righteous fury
Sigmar's Wrath
Description: Strike the ground with your weapon, damaging all enemies within 30 ft, builds righteous fury
Penance
Range: 0-10 ft
Description: Melee attack which heals you for a portion of the damage dealt, build righteous fury
Purgatory
Range: 0-10 ft
Description: Melee attack which reduces target's attack speed by 20% for 12s
Blessed Weapons
Range: 0-150 ft
Description: For 15s, the group's melee attacks will deal additional lumina damage
Divine Aegis
Description: Damage you take is reduced by 25% for 9s
Cower, Ye Faithless
Description: Damages and dazes all enemies within 30ft of you, reducing their stats by 20% for 8s
Glimpse of Divinity
Range: 0-10 ft
Description: Melee attack that stuns your enemy for 4s
Tactics
Blessing of Unending Might
Tactic Slots: 2
Description: Your AP regens 10% faster
Vengeance
Tactic Slots: 3
Description: Any time a groupmate dies, remaining members gain 5s of morale
I shall not fall
Tactic Slots: 5
Description: When you are killed, there is a chance you will be resurrected (not yet implemented)
Stride of the Purposefull
Tactic Slots: 3
Description: All snaring effects are 25% less effective against you
Blessing of Protection
Tactic Slots: 3
Description: Group's spirit and lumina resists are increased by 15%
Blessing of wrath
Tactic Slots: 3
Description: Group's chance to crit with great weapons is increased by 5%
Blessing of restoration
Tactic Slots: 4
Description: Group regains hit points every few seconds
Blessing of strength
Tactic Slots: 4
Description: Entire group's strength is increased
Blessing of Purity
Tactic Slots: 3
Description: Group deals 10% more damage against Daemonic, undead, or chaos enemies
Sigmar's Shield
Tactic Slots: 3
Description: Any time you suffer magical damage, 20% chance damage will be dealt to your attacker
Martyrdom
Tactic Slots: 4
Description: Build righteous fury each time you are hit in melee, but all damage you take is increased 10%
Aggressive negotiations
Tactic Slots: 3
Description: Deal 5% more melee damage but your heals are reduced by 5%
Insightful Mediator
Tactic Slots: 3
Description: Heals are increased by 5%, but you deal 5% less melee damage
Deus Sigmar
Tactic Slots: 5
Description: Your group gains Morale 5% faster