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View Full Version : Retiring Dhaxil(warning: archer rant enclosed)


Wolf
05-10-2002, 03:49 AM
Shows you how much I keep up on this game.... I had no idea that moving targets cannot be crit shot until last night.

Boomy, I know you hate archers, but....

If all someone has to do to nullify the only chance I have to get a kill is move around, then I'm useless. I'm left with a target at nearly full health that can easily kill me with stun or mez. One or the other is all it takes. Killing someone with normal shots takes too long and is the equivalent of standing there with a huge sign that says "MEZ ME PLZ."

Stealth? Assassins never had problems seeing through it before see hidden came out, even when it was almost my level in training.

Melee skills? I put plenty of points into blades and CD which work great.....against one target at a time. Useless.

Stick with killing casters? Almost everything that's been in the BG lately are clerics and assassins. Every caster I've seen in rvr is usually surrounded by a wall of tanks and has a minstrel in group to keep them moving.

So what do I have left? Skulk around hoping someone stands still long enough? Then run like a bitch every time it doesn't work, desperately mashing the stealth button repeatedly?

The only thing I've been good for is killing other archers, and this is all going to change when scouts respec into shield. Not even Purge will work against melee stun. I'll just miss crit, get all additional shots blocked, get slam-stunned, then crit-shotted and shot again, and if that doesn't kill me outright I just won't have enough hp's to melee.

I know it sounds like I'm pissed, but I'm really just getting tired of more of the same. I've got finals so I'm just gonna take a break from DAoC entirely, then see about leveling my NS a little. It doesn't matter if I can solo kill mobs easily if I cannot kill one enemy by myself. It's been fun while it lasted, but it's become too much of a pain in the ass now.

Yellow5
05-10-2002, 05:17 AM
I agree with ya, which is why you have not seen Kilo much the past few weeks. I didn't want to invest more time on him with the upcoming changes so...

I've been playing my alts, and will probably start an Alb on Bedvedere. :) And I've got Morrowind to play now so I'll be taking a little daoc break myself.

MoBAcE
05-10-2002, 07:48 AM
Yeah... for the same reason I'm kinda sick to my stomache the amount of time I spent farming scout gear for my Mazzy scout twink :| But at least its got me back to levelling my main... maybe we will see the game changed again. The irony: the infiltrators were being so nasty to the archers on the forums about how the minstrel and archer stealth was destroyed and then the screaming after the auto destealth of infils after their stealth attacks...

Aasimon
05-10-2002, 09:14 AM
But I dont understand, how can a class that holds almost all of the top 25 realm point positions in our realm and others be unplayable in rvr?

Crit shot is an ungodly powerful ability, I cant tell you how many times I have been mercilessly dropped by a single crit shot. Time after Time I get killed. I Die from normal arrows 2. it just takes maybe 2 or 3 instead of a crit shot when i run.

If you are judging RVR by the way battle ground functions, I would say quit wasting your time and go ahead and level to 35 and get out into the real deal. I took Benjen my lvl 30 tank and stood, in plain view in front of the alb portal keep about 2:00 EST. I went upstairs, made lunch, ate it, watched a bit of the movie "The Patriot" and then came back downstairs to find Benjen perfectly unmolested.

Kills are never easy in RVR.. they arent supposed to be like PvE, hell I fell lucky on a day when i actually get to kill something! The fact that rangers cannot crit shot while somehting is moving is a godsend, else rangers and other archer classes would be unstoppable.

I play an eldritch, who i thought in the beginning would rock in RVR, i mean i have an awesome range on bolt, good damage, so i felt powerful. I went out to RVR and realisitcally for my first 15 trips out never lived long enough to cast a spell. I also discovered that i couldnt use bolts worth shit in RVR. either they were blocked by shields, or the fact i was grouped (which drastically nerfs my bolt percentage to hit) ruins my chances.

Thats when i learned that I couldnt, and wouldnt be the end all of RVR, I wouldnt be a great outstanding force. I began to rely on others and use teamwork to get my kills. I join a group, dont try to bolt my enemy, but use a high DD spell to support our tanks as they melee it out.

The best rangers I see are those that use teamwork instead of RVR solo'ing. 2 rangers work together, or a ranger helps defend a group, or a ranger will scout ahead and report.

I really hate it that your unhappy with your class you have played and enjoyed, and we all enjoyed you playing. But I dont believe the fault lies within the class you play, but possibly of your perception of what your class is supposed to do.

This is not an anti rant aimed at you, its just my feelings and my message out to all the classes that call "nerf!" or "I suck now" etc.. I dont understand why everyone plays the game wanting to be the most powerful over all the other classes and chars. Bards cry that they cant mez like they used to in RVR, or that they are too visable now.. but in reality they forgot how easy PVE was for them... Constant grouping (which is a monster perk that everyone forgets about). Mythic has some balancing issues to deal with, and those are usually glaring (blademasters). But for the most part the nerfs and overpowered we all see is just abused player perception because you cant kill with uber ease and efficiency, or do something better than anyone else. People forget that each character class can have numrous roles, and some will never have the glory spot because the way they are designed. Rangers OWN rvr, just look at the score boards, or my own death record, CRIT shot is THE most devasting attack in the game. But when all of a sudden the stealth community actually gets challenging, or the bard community is forced to use more intelligence and strategy in their playing to stay alive or heal, then everyone goes on strike.

As an Eldritch I have one role in RVR.. nuking. Sometimes I never get to get a single nuke off, other times in a good group i can live for 10-15 min, but do I scream NERF to all those that kill me? OR scream POWER ME UP and bitch about how crappy elds are in rvr? No, I change my strategy, work from a different angle, find a way to be useful and survive.

WE all want success to be inherent in our class skill structure and class design, but the truth in the matter, success in this game comes from the player and his ideas and skill. I have seen awesome and powerful and successful versions of every class combo, and all of those people were exceptional players, and not so gifted because mythic handed them a more powerful ability than everyone else.

Well thats enough for now, Like I said above Dhax, I'll miss ya if ya quit playing, but please quit for the right reasons, like for finals, or a girlfriend, or something. Dont be another casualty to the Nerf wars.

Geez i typed alot.

Aasimon Damodred.
lvl 41 eldritch

Hammer
05-10-2002, 01:03 PM
Hi, I'm Ordair, level 41 Hero, I have never killed another player solo in this game. I rock in PVE and suck in RvR;) Do not base your judgements about RvR on the battlegrounds. It in no way, represents the real thing. It's a shooting gallery, nothing more. After your break, level up to 35 and do the real thing. Just look at the stats for RP's the last few weeks. Our man pugs(Ranger) is right at the top of the list. I'm sure he would give you some awesome tips. And even though I haven't killed anybody solo, I still have fun when I play. I'll have even more fun when boomy and dape buy group purge;)

Yellow5
05-10-2002, 02:13 PM
The problem is that the see hidden has made one of our main spec lines (stealth) a complete waste... in a matter of 8 points.

What do we get in return? Our new realm abilities cost us 14, 10 and 10 and require us to have built up dex so we also have to spend points there.

See hidden is broken, plain and simple. A lvl 5 assassin can see a lvl 50 stealther with see hidden, that's fair? Assassins SHOULD be able to see us, don't get me wrong but the current skill for them is too powerful and should be fixed.

The only people I have solo killed in RvR are casters, and even then you have to be smart about it.

Anyone with a shield will block 50% of our shot, we typically have to shoot at Albs wearing armor that will give us a nice fat negative on our shot, etc.

We were already hit with a dmg reduction a few months ago (which we needed!!) but it's getting to the point now where being an archer requires me to have better hand to hand skill than a better bow skill... that's just not right. :)

I'm willing to go with changes that balance the game, and I am willing to change tactics in RvR, but when they start nuking two of our main spec lines then what's the point of even having the class?

Boom
05-10-2002, 03:39 PM
I don't hate archers. Just after watching Pugsley shoot up the RP charts I have trouble understanding how rangers are worthless. No other hib class can do what Pugsley has done in the last month. Only nightshades are as deadly as rangers in RvR, but nightshades can't pop an enemy from a distance in a group and get away. Nightshades can kill soloers, or they can kill people on keep walls then jump away. If a shade kills someone in a group, they have to destealth and the rest of the group kills the shade. If a ranger kills someone in a group, the rest of the group runs around in circles saying "Where is he?!" And unless that group has an assassin in it, they aren't likely to find the ranger.

Don't judge RvR by the bg.

People stand still plenty in RvR. You can't crit people 100% of the time, but people stand still ALOT. Like every time they type something to their group, or cast a spell. Like when I stopped to rez someone and got crit by Mazumi for 891 (before they had str relics, while wearing full 98 af scale). And while I was running away she hit me again for 400+. At full health 3 of those non-crit shots would take me down. Casters and healers have to med alot in RvR. Even tanks stand still a good amount of the time. So you still have a good chance of sneaking up to an enemy group and taking one of them out and sneaking away. Also, if you are watching a skirmish you can plunk away at enemies from the sidelines. You won't get as many crit shots (although people stand still even during skirmishes), but you will do enough damage to enough people to take out a bunch, or at least get rps for helping to take out a bunch. People are too busy during a skirmish to leave the battle and run up on the hills looking for an archer they can only see from 2 feet away. With volley you will be an rp machine during these skirmishes.

One Alb/Mid class can see through your stealth now. You are still invisible to the other 12 alb classes and 10 mid classes. I think in a balanced game each class should have a predator and a prey. Casters can blow up tanks good, but are sooo owned by stealthers. Rangers are owned by assassins, but totally own everyone else. Tanks own when they are grouped, but but suck when they are solo. All that seems pretty good so far, with the exception of the fact that assassins have no predators, except other assassins. No assassin is going to be sneaking around emain and getting ganked by a non assassin class. The only time an assassin will die is if he attacks someone or some group that he cannot handle. Some more balancing should be done so that predators don't have 100% chance of taking out prey as they do now. If an assassin wants to take out a caster, the caster is dead. Period. Assassin crit goes through caster bubble 100% of the time and is usually enough to one shot, or take caster down so low that a normal hit will finish the job. Even if the caster does a quickcast stun, the second hit from the assassin will take place before the stun gets off. Quickcast lets you cast a spell even if it would normally be interrupted, but it doesn't insure that you get the spell off before you get hit again. And now rangers are almost in the same boat. With reinforced armor and melee skills, maybe they have a 5% chance of surviving instead of a 0% chance like the casters. But rangers still own every other class in the game, including casters.

I actually think Boomy has the best chance of surviving an assassin attack, but only if I have my instaheals, and my pet is up, and I'm not distracted with other stuff. If an assassin starts stabbing me as im in the middle of a battle, he will probably get me. If he tries to solo gank me, my pet will keep him unstealthed, my insta will give back the health his crit took, and I will bap the stuffins out of him. But since no assassin in his right mind would solo attack a druid with a pet up, they don't really have to worry about it.

Unless mythic truly intended for assassins to have no predators and to be completely at the top of the food chain in RvR, they will get nerfed. Otherwise I just hope that hibs start making some nightshades to deal with the zergling infiltrators.

What it really comes down to though, if you aren't having fun with your ranger, you should roll something else. Like a nightshade!!! :D

Aasimon
05-10-2002, 04:05 PM
Nicely put boomy, nicely put.

Aas man.

siledre
05-10-2002, 06:10 PM
I think the biggest thing at this moment is see hidden, it is overpowering, I can already see most archer classes before they see me even if their stealth is a little higher than mine, when i hit 50 stealth, no archer will ever see me first but I will see them, and that is without see hidden. Trueshot is a godsend for archers so at least they will get to check an area for assassins when they are picking a spot to kill someone.
I think see hidden should be revamped to only double detect hiddens range.

Yellow5
05-10-2002, 06:24 PM
We own every other class in the game?

I'm sorry Boom but that is just wrong. We can take casters solo, but every class? Please... I've never taken a tank, minstrel, or assassin solo, ever.

Rangers also destealth Boom, the minute we fire a shot our cover is blown just like an assassin. We can't restealth right away either.. just like an assassin.

I'd also read up on volley so that you understand how it works and what it does. Read the pendragon testing board. Volley is low damage and if you are lucky it will hit ONE person in a group, not the entire group. IT'S ON A 30 MINUTE TIMER!

Hardly an "rp machine".

bah..

Wolf
05-10-2002, 07:16 PM
I can't judge RVR by the BG. The few times I've fought in real RvR it's been worse, everything was the same only it was against purple cons.

You see, it's not that I'm completely worthless, it's that I've spent all this time developing a character that utilized certain strategies and skills to get kills, and now those strengths are gone, leaving only the weaknesses. I shot moving targets all the time back when I was level 24, and never had this problem.

It's completely unrelated I know, but at the pitiful arrow range in the game(not counting elevation advantage), with any decent rifle(I keep my weapons at 100% con when rvring) in my hands even with iron sights I'm gonna pop someone's head off well over 2/3rds of the time, and still hit them over 99% of the time. If they run the chances of a headshot are reduced but not impossible(UT anyone? aim ahead of your target) Considering that the game handles everything by dice rolls rather than letting players take aim, I think that not being able to do what I've always done in the past is not just ridiculous, it's bullshit.

I shot a caster 4 times last night, took the crit when he was standing still, even opened with a normal shot to knock bladeturn off, and still missed every one. I must have attempted 30 crit shots last night and didn't land any of them. Well over half of them were misses, and the rest were switched to normal shots. Close to half of my normal shots missed too. I am level 33 with 32+5 in recurve bows using yellow weapons. It just shouldn't happen.

Yes, I can still kill someone with normal shots, but after having done so the target's escort of stealthers is usually upon me immediately.

Yes, normal shots still do plenty of damage(when they hit) BUT..... when you are surrounded by zerg on all sides, having spent well over an hour to get in position, and once you take the shot your position is compromised, it just isn't enough.

Archers may seem devastating against Hibs because Alb snipers are a dime a dozen. But for a Hib sniper going against the zerg, it seems that even the weak and the sick are very well-protected by smite clerics. There are plenty of targets out there, but to kill one of them I have to sacrifice myself now. And that's what pisses me off, that Albs can take out our casters so easily but I can't do the same thing back.

I don't have a problem with assassins being able to see my stealth. I have a problem with not being able to play my character the way I created him to be played. It's like someone just chopped my right arm off.

Frankly, I don't have the time to skulk around for hours and hours and wait for someone to stand still or sit on their ass. I don't have that much time to play this game in the first place. Mythic recently gave monsters an uber-regen that makes my bowkiting techniques all but useless, so now it's gonna take longer to level. They also seem to have capped off xp gains on red con mobs. I have to put in more and more time to get skills that do less and less. And I'm paying for it every month. I could be doing something much more fun during the time I spend playing this game, like drinking beer and chasing girls. Hell, even putting in more time at work would result in something more useful.

If any of you guys wanna play or PL Dhaxil, or see for yourself just what life is like for Hib snipers these days, send me an email at wolfram@covad.net and I'll give you my login info, because I'm gonna be gone for a while, and at this point I don't know if I'm coming back.

Stickybuns
05-10-2002, 09:57 PM
I shot a caster 4 times last night, took the crit when he was standing still, even opened with a normal shot to knock bladeturn off, and still missed every one. I must have attempted 30 crit shots last night and didn't land any of them. Well over half of them were misses, and the rest were switched to normal shots. Close to half of my normal shots missed too. I am level 33 with 32+5 in recurve bows using yellow weapons. It just shouldn't happen.

Could this have anything to do with us losing our relics? I know last time I played they were gone. Don't know if we had them or not when this happened. Possibly things will go smoother once we get em back (if we don't already).

Anyway Wolfy, I sure hope you give the game another shot. I know I've tried to quit many a times but keep coming back. You once talked me into staying :p :hump: If not we will miss you, but I sure understand that this game sometimes gets the better of you and it stops being fun.

If you do decide to come back look me up, I'm always looking for a group :D

Allison
05-10-2002, 10:08 PM
Wolf, I hear you. It's not about wanting to be uber and own everyone. It's about having something taken away from you, after you've spent months developing a character. It's really easy for people to say, "Roll with it. Use tactics. It's just a game," when it happens to someone else.
Bards cry that they cant mez like they used to in RVR, or that they are too visable now.. but in reality they forgot how easy PVE was for them

Are you saying that because bards get groups easily in PvE that it's ok for them to be wholly ineffectual in RvR? Following that logic, then archers should deservedly be gods in RvR. :p

Rooster
05-10-2002, 11:29 PM
As a 39th level ex-Hero... I got owned LOTS by archer-types (not to be confused with archetypes).

Yeah, lots of things have changed, but it sounds like this hasn't.

I could solo an enemy.. orange even. But yeah, things change.

The more things change, the more they stay the same. :)

Aasimon
05-11-2002, 12:15 AM
What I am saying is, there is more to class balance than just who you can kill in rvr. The fact that bards were and are the highest demanded char class in PVE is in itself a great bonus for that class. Most other classes have to often beg for groups, or for opportunitys to gain exp. Its harder for some classes to get the level where they can even do anything in RVR.

So I am saying that the fact bards cant do everything they want to in RVR is part of that balance. When I rvr I LOVE having a bard in a group. I mean they keep me alive with healing, I get constitution buffs, i get ressed, i get power song, i get speed to chase down an enemy. Right there are 5 things a bard provides in rvr, and is quite possible the most important rvr char as far as versatility and need. I dont understand why the bard population in general throws a fit that they cant suddenly control the entire outcome of a battle now ith a single mez spell. Not too many other classes can sport that kind of impact power. Mythic makes it so Bards dont overpower entire groups and everyone gets mad. Purge is a neat concept, but i have already seen groups mezzed, a couple people break free.. but then those peeps just to get stunned again, or rooted, or mezzed again after they were stunned or rooted. Hero's, champs, elds, ments. enchanters, rangers, shades, hell almost all classes were never able to say they could soley change the tide of battle with a single spell like an AE mez spell could. Now what is so wrong with allowing everyone else a chance to play? Now with purge, the people who have the RP, and sacrifice the power that those points could have spent elsewhere, have a chance to not me mezzed. They have a chance to not be swept away by a single enemy class's contribution against them. And heals breaking mez! omg what a great idea.. I personally thought that added value to a bards role in combat, a bard (being a healer) now could break the mezzes on his or her group! A bard class seems to have been and always been designed to be a support class, in pve this allowed a bard to find a group anywhere. In rvr it looks like it is and should also be that way now. I know, I know it sucks to have had such game altering power and to have it stolen away, but it makes sense from a abalncing poit of view. I havent seen a single bard turned down from the chance to rvr. Sure it may be hard to heal in rvr, but druids face the same dilemma, it may be hard to keep the group together cause they run all around.. Then take control.. i mean you do own the heals.. the resses, the songs.. the mez, if any group wants to survive they dont leave their bard far behind. Bards have all the potency they have ever needed to be one of the most valuable classes in the game.

Yes! oh YES! rangers earn the right to be uber in RVR, same with assasins. I wont argue against that. I dont care that rangers rule in RVR.. i think its kinda cool, since the stealthers have it so rough in PVE. My whole point in my previous post wasnt the fact that rangers needed nerfing, i am against the "nerf" concept. I was explaining that they had plenty of power, and were in no way weakened. Realm abilities or no, not everyone has em, not everyone can get them, 14 realm points isnt easy to get, and in many cases thats just one ability. I agree that shades and rangers deserve what they get in rvr... PVE is rough for them grouping wise, so they get an edge in RVR, they stand out. Which solidifies your question earlier.

I agree that since bards had it easy in PVE that they should (correction here) NOT be as uber in rvr. Rangers and shades should be more uber in rvr for their hardships in PvE.

All in the name of balance and fun. To this day I dont feel any class has been harshly nerfed or screwed (except for blademasters, that balance equation i still havent figured out). I still maintain people just expect too much from their imaginary chars they put too much time into. Its tough to come to grips with the fact that a char someone has put 17 days of real life playing time into isnt the most uber, or isnt as perfect as they dreamed.

Its not about having the right template for the perfect power char in the end, its about what you did, who ya played with, and how ya played to get to the end, and how much fun your gonna have when ya dont have to waste time in the exp grind anymore. (at least thats how I see it)

Aasimon Damodred
lvl 41 eldritch
"playing the game, one challenge at a time"



:p :p :p

Wolf
05-11-2002, 02:57 AM
*sigh*

Well, here's what I've got now: Killing casters is a waste of time because they are so well protected by tanks and clerics.

But snipers are not. I have consistently fared well against snipers, this'll probably change once all the scouts respec to become Uber Battle Scouts, but until then, I'm gonna continue sniping snipers.

I've found that having high CD/blades can really be effective (sad, considering that I'm an archer) So I'm gonna try being more of a support ranger in groups; a little melee, a little sniping, and if there are no groups I'm just gonna go after the snipers. A few days of this might make it worth sticking around or a little longer.

]LoL[Harm
05-11-2002, 03:46 AM
Well being a caster I suck at RvR. I get a stun and a mez but since ever battle I've pretty much ever been in has had more than one person in it, my mez is pretty useless. Stun however owns, but I still die. And die, and die and die some more.

I get one shotted with bladeturn on and die.

I get hit ONCE with a freakin axe and with bladeturn on I die in that single hit.

If a troll farts in the woods 2 miles from where I stand. I die.

I have NEVER killed someone solo.

And BG sucks my hairy toes now. Its like a sniper/assasin heaven filled with everyone but Hibs.

Ah well, someday I'll get 35th ;)

Allison
05-11-2002, 03:57 AM
Well, Aasimon. You don't seem to have kept up with bard issues. I don't fault you for that, but if you're going to comment, you really should read up a bit. I'll just address the mezz issue here, though there are many more. There are a ton of threads at the VN Naturalist boards if you're interested in learning what they are. :)

First off, bards are not pissed about Purge. Though it affects bards much worse than the other CC classes, (We only have one CC spell and therefore can't follow up a purged mezz with stun as many other classes can.) no one really believes that it will make all that much difference in RvR.

Yes, everyone loves to have a bard in the group. As you said, they get songs, rezzes, heals buffs, etc. But how many people do you know that want to play a high level bard in RvR? Let me ask you, how much fun would you have in RvR if you could stick to a tank, go afk, and no one would know the difference?

Bards don't want to be uber. They chose a support class because that's the role they enjoy playing. But being a support character shouldn't mean that you can't take an active part in RvR. As is it, almost all of our abilities in a battle are passive. We throw one or two mezzes, hope they aren't broken, and then spend the rest of the battle kiting tanks around, trying to stay alive long enough to get a few RPs. That's about it.

Most bards love their class. They put up with people constantly telling them what to do, being at their group's beck and call "Buff me, Heal me, need a rez." Bards can't do hardly any damage, their heals are piddly compared to a Druid, their interface is a joke, they have relatively no offense OR defense, except for a 3 second mezz that is easily (and more often than not) interrupted...but all of this is fine, because we all know that when we do get a good mezz off, it can make all the difference in the world. It's the only active thing we do. And it's what we live for, those few times when we can actually have an impact on a battle.

But, this one active ability we have has been nerfed over and over again. First with the 1-minute immunity timer...needed, but once again, because bards only have 1 type of CC spell, they are hurt more than other CC classes. Now, mez resists are added in with several new realm abilities that will decrease the effectiveness of mezz. Lastly, healing breaking mezz. This is the worst and it will hit bards hard.

First of all, as the patch is now, any group with a Paladin playing healing chant will be unmezzable. Any group with any kind of healer that isn't mezzed or has Purge, is unmezzable. More precisely, won't be mezzed for more than a few seconds.

People say they hate mezz. Fine. Get rid of it. Let's reduce the game to simply a matter of who has more numbers. I'm sure people will complain about that too. But for Pete's sake, you can't all but eliminate the "defining" quality of a character and not give them anything in return.

Let me put it this way. Let's say that all you have as an Eldritch are some debuffs, a snare, a disease, a small DD on a 10 second timer, and then one big spell...a bolt that does 400 damage. Now what if, after you spent 4 months levelling up this character, the damage on that bolt were reduced by 80%? Would you be upset when people told you to just reroll or to "use tactics?"

The point is, Bards don't want to be reduced to being everyone's rez/taxi bitch, standing around with a song playing while we pick our noses and wait for someone to need a minor heal or a rez. In RvR, we mezz. That's what we do. Take that away with no compensation, and RvR holds no appeal. There is no end game except Ebay.

Oh and...
Its not about having the right template for the perfect power char in the end, its about what you did, who ya played with, and how ya played to get to the end...

I absolutely agree with you there. I've had a ton of fun with this game. I just want to continue doing so. :)

Edit : I need to quit reading the VN boards. They get me all worked up. :p

Pugslinator
05-11-2002, 06:09 AM
wow, my brain hurts

all i can say is it mostly comes down to tactics..

unfortunately i've seen just as many same lvl rangers who play rather crappy, as i have seen good ones..

i get lotsa rp's cuz i'm a panzy and i play it safe.. thus i stay alive and out in emain 10x longer then most other stealthers.. i kill less often, but more over time.. i duck out and stealth when i see surrounding hibs dieing off.. i wait for big battles between 2 zerg groups so i can take cheap shots from behind a tree somewhere and kill off all remaining..
For the Glory of Hibernia!!!! YAAAAAAAAAAAA!!!!

uh... and being lvl 47 with sum sweet equipment helps too

oh, and i only go fer casters and other stealthers, cept in hib zerg rushes.. then i kill all

hope this helps any, hate to see a fellow ranger go down the tubes

Hammer
05-11-2002, 05:27 PM
I have two roles in RvR, beat down doors(which was nerfed;), beat down melee guards. When the real players show up I usually eat dirt quick, unless I hide or run. Sounds funny for an imaginary hero;) Last night when the albs finally showed, I got stunned and nuked twice. Took about 5-6 seconds. That is my biggest gripe about the whole RvR experience. Once engaged in battle it's ususally over in 5-10 seconds, you've either won big or lost big quickly. Now that's fine for UT when you respawn instantly 20-30 seconds from the action, but in a game that ports you 15 - 20 minutes from the action it sucks. This isn't being stupid either, it amounts to being within the clipping plane of someone who can stun or mezz you. I was standing right beside my healer too, but when you die in 5 seconds healing spells are useless. The number one problem with the entire game is the length of the average rvr battle. I don't know how they would compensate bards for nerfing mezz. The truth is a small dd wouldn't be very fun either. Unless you can take down an enemy in 2-3 whacks it's useless. I can't believe they withdrew the 35% reduction idea. That alone would have drawn out battles enough to make strategy important.

Morety
05-11-2002, 08:47 PM
<--- is a champion

Allison
05-11-2002, 11:48 PM
Nerf Champions!! They are too ubar. :p

spyder913
05-13-2002, 07:00 AM
i know what my role is now.. i let hammer beat on level 50 guys while i shoot em with my bow.. we took down an inf that way today, it was great.

if mythic would get their heads out of their asses and figure out how to make people more powerful in pve than rvr or vice versa, they could actually balance this damn game. as it is my two main characters are a ranger and a bard, yippee, i get BOTH sides of this deal, though my bard isn't old enough yet to know the difference.

p.s. i'm just glad that all i wanted to be was a physical version of a caster, shooting my bow, cuz otherwise i'd be dissappointed now.

Wolf
05-14-2002, 03:00 AM
To be honest, if I had to suck so hard in PvE that the only way to advance was killing greens, I'd still do it if it meant playing like I used to be able to in RvR. Soloing red mobs doesn't mean squat, and doesn't net any rp's.

Until Mythic un-fucks themselves and us, or until I hit level 50, if the game hasn't become EQ by then, I'm not wasting any more time rvring.

spyder913
05-14-2002, 06:34 AM
I was out rvr'ing today, i had a blast.. and i'm still only 41

sure i die, and i can't kill everyone, but i'm able to hurt people and get rp's.. it's too bad i had to play for so long to get to this point tho