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Morety
10-27-2006, 12:00 PM
DWARF: RUNE PRIEST

Runepriest Specialty
http://www.warhammeronline.com/english/gameInfo/armiesofWAR/Dwarfs/Careers/images/Runepriest04s.jpg (http://www.warhammeronline.com/english/gameInfo/armiesofWAR/Dwarfs/Careers/images/Runepriest04.jpg) In a world where magic is common place, it may seem that the Runepriest’s powers are unremarkable. However, his runes offer something unique and powerful – the ability to bind a rune to an object or creature to await a trigger which will unleash its power. A rune-marked blade burns as it strikes, a rune-marked breastplate hardens against a killing blow, and rune-marked flesh awaits only a word of command before releasing its healing energies. By marking his allies prior to battle, the Runepriest is free to join the fight where and when he is needed, be it shaping further runes of power, or entering the thick of the fight with rune staff in hand. It is important to note that runes retain their power even after the Runepriest expires.

Playing As a Runepriest
http://www.warhammeronline.com/english/gameInfo/armiesofWAR/Dwarfs/Careers/images/Runepriest05s.jpg (http://www.warhammeronline.com/english/gameInfo/armiesofWAR/Dwarfs/Careers/images/Runepriest05.jpg) Preparation is critical to your success as a Runepriest, as is developing a keen sense of timing and coordination. You can use your runes to protect your friends and enhance their powers (even placing some of the runes’ effects under the subject’s control), but their strength wanes quickly upon use and you must be ready to reinforce them as needed. Advance preparation makes it easier for you to split your attention between supporting your friends, and assaulting your foes. This division of duty is absolutely necessary in battle. Focusing purely on offense will leave your group mates without support after a short time. Conversely, playing purely a support role will rob your group of a rune-enhanced warrior of significant power.

Fighting Runepriests
http://www.warhammeronline.com/english/gameInfo/armiesofWAR/Dwarfs/Careers/images/Runepriest06s.jpg (http://www.warhammeronline.com/english/gameInfo/armiesofWAR/Dwarfs/Careers/images/Runepriest06.jpg) A Runepriest can be a difficult foe to defeat. The powerful runes he can lay on himself and his equipment can make him a mighty warrior who is exceptionally difficult to slay. However, his abilities are primarily defensive or supporting in nature. In a group environment, it is wiser to leave the Runepriest for later and go after the heavy damage dealers or tanks first. They pose a more direct threat and, if ignored, are likely to tear you apart before you are able to work through the Runepriest’s defenses and healing powers.

EMPIRE CLASSES: NO INFO YET
Career Options

Bright Wizard
Warrior Priest

Morety
10-27-2006, 12:09 PM
Orc Choppa

Playing As a Choppa
http://www.warhammeronline.com/english/gameInfo/armiesofWAR/Greenskins/Careers/images/Choppa02s.jpg (http://www.warhammeronline.com/english/gameInfo/armiesofWAR/Greenskins/Careers/images/Choppa02.jpg) Playing a Choppa is straight forward. Get in the fight, and stay there as long as you can without getting yourself killed. The longer you’re in a fight, the more your morale builds and the more berserk you become. This makes your attacks more powerful and unlocks new devastating abilities. However, the use of these abilities depletes your morale and thus reduces your combat strength. You must decide whether it’s more important to maintain your berserker frenzy or unleash a powerful attack upon your foe. You must also remember that you are less well armored than your Black Orc cousins, and generally less durable. The fighting itself may be simple, but strategy is required to reach and maintain your peak effectiveness.

Fighting Choppas
http://www.warhammeronline.com/english/gameInfo/armiesofWAR/Greenskins/Careers/images/Choppa03s.jpg (http://www.warhammeronline.com/english/gameInfo/armiesofWAR/Greenskins/Careers/images/Choppa03.jpg) The Choppa takes time to ramp up to full effectiveness, so it is best to eliminate him early in the battle. If that is not immediately possible, you’ll need to reduce or impede the Choppa’s ability to gain morale and keep him from flying into a berserk frenzy. Using anti-morale attacks will slow his climb to power, giving you the opportunity to take him out before he sends you home hurting.

Bedpost
10-27-2006, 12:10 PM
Hmmm a runepriest sounds an awful lot like a Warden :uhoh:

Morety
10-27-2006, 01:09 PM
HUMAN: BRIGHT WIZARDS

source (http://pc.gamespy.com/pc/warhammer-online/740435p1.html)

Barnett on Bright Wizards:

http://media.ign.com/ign/image/pixy.gifhttp://pcmedia.gamespy.com/pc/image/article/740/740435/warhammer-online-age-of-reckoning-20061019003820773.jpg (http://pcmedia.gamespy.com/pc/image/article/740/740435/iwarhammer-age-of-reckoningi-the-empire-20061019003555681.jpg)http://media.ign.com/ign/image/pixy.gif First thing you have to remember is that The Empire is full of extremes.They represent, on an intellectual basis, that humans are capable of almost anything. And then on a sort of philosophical basis, that when humans are allowed to do anything, they take it to extremes. Whereas your elves cast magic, and it's impressive, I can tell you, the humans can only cast particular types of magic, because they can't be trusted with everything. They're sort of like five-year olds. Bright Wizards are humans that have been trusted with fire magic, and typically like humans, they've taken it to extremes.

In the main city of Altdorf, there is the Bright College of Magic, this enormous school where all the Bright Wizards go and learn their magic. It's so incredibly dangerous because Bright Wizards are all about fire. In the city, the Bright Magic tower stands on its own, and everywhere around it has been burned to the ground! And that's cause it keeps exploding, cause they won't leave it alone! Bright Wizards are wizards that are into fire, and they go around blowing things up.

Some people said to me, "That's interesting. What sort of magic do they cast?" The answer is: fire magic! What sort of things do they do? They burn things! How much magic can they cast? A lot of it! Think of them as nuclear weapons. They're buckets of instant sunshine. A Bright Wizard is all about taking the strands of magic, and using them in such a way that the magic doesn't make them explode, it makes their enemies explode. Throwing fireballs, lighting strikes, burning everything that -- it's napalm. Napalm, bombs, explosion, fire, flame throwers, matches, they smoke heavily, probably chew tobacco, all their hair is always singed, all their clothing looks like it's probably been on fire, they carry matches everywhere, tinderboxes, they like gasoline, they drink whiskey, they always got pipes stuck in their gobs. They're basically pyromaniacs.

That's what Bright Wizards are all about. They don't do a lot of buffing. They do a lot of burning.

WARRIOR PRIEST:

On Warrior-Priests:

http://media.ign.com/ign/image/pixy.gifhttp://pcmedia.gamespy.com/pc/image/article/740/740435/warhammer-online-age-of-reckoning-20061019004618973.jpg (http://pcmedia.gamespy.com/pc/image/article/740/740435/iwarhammer-age-of-reckoningi-the-empire-20061019003559540.jpg)
(click to see the full-size illustrations)
http://media.ign.com/ign/image/pixy.gif The Warrior-Priests, again, like typical humans, they took the idea of religion, and then went mad with it. It's all about that "crusader" style of priest. "Bless you my son, we're tolerant of everyone, we're open-minded, as long as you only believe what we believe, and if you don't believe it, then we'll crush you and kill you. We'll welcome anybody, as long as they utterly follow what we say." It's a form of medieval mind control. Their mind control system is a great, big hammer. Some people only understand one good thing.

One thing about these priests is that they're heavily armored. They're priests that sing the praises of their god while they're wading into combat crushing people on their heads. Almost everything that they do is a blessing around fighting and violence. And that's because Warrior Priests are a metaphor for modern day religion -- all about violence, with heavily-armored weaponry behind you.

We're not allowed to paint [The Empire] as some sort of mad, religious controlled empire. There are many religions, not just Sigmar [the god that the Warrior-Priests worship]. The one we picked is Sigmar because it's iconic, and easy to understand. Their churches are everywhere, and they're enormous. They've got great big hammers (lots of hammers), and they do everything for Sigmar. But you don't have to follow the religion -- it's just what you would do!

http://media.ign.com/ign/image/pixy.gifhttp://pcmedia.gamespy.com/pc/image/article/740/740435/warhammer-online-age-of-reckoning-20061019054854960.jpghttp://media.ign.com/ign/image/pixy.gif If you look at the Priest, you'll note the basics of how we do game design. He doesn't really have any armor around his legs, so you can see him from a distance and see that he's a Warrior Priest. They don't have much armor their elbows either, and their heads are generally exposed. This is so Sigmar can talk directly through their skull. People who follow Sigmar are the same sort of people who, in the modern day, would believe in the Easter Bunny. Or Father Christmas. Some metaphysical thing that talks to them.

The Warrior-Priest is expected to be at the front, smashing things to pieces, and then when he's finished doing that, or if it's reasonable for him to, he can go back and bless others so they can go forward and fight people, and smash things to pieces. He's all about fighting things, and helping other people (through blessings) to fight things.

Syri
10-27-2006, 04:22 PM
I like the sound of the bright wizard, can't beat a good pyromaniac :)

PoxTheSmall
10-27-2006, 04:54 PM
That picture looks like he just stepped in poop, though.

gepper
10-27-2006, 04:55 PM
Just as long as you can handle all the "Flamin" jokes.:rolly:

Elvtin
10-27-2006, 06:04 PM
wait.. there's Humans in this game?!
lol..
The Chopper sounds like a good combo with the Black Orc tanker.. as a DDer.

Noleader
10-27-2006, 07:33 PM
I wanna be a Runepriest